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Commands

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temporary edit to add new commands and usages

EquinoxBros · Imported from the former Valkyrien Skies wiki · ·

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The base command is `/vs`

From there, there are several subcommands that let you do various things related to the VS ships and physics engine.

backend:

-engine : Changes the physics engine backend between Krunch and PhysX (Usage: /vs engine krunch (sets the active physics engine to Krunch))

-lodDetail : Changes the lodDetail setting (Usage: /vs backend lodDetail 8192 (sets the lodDetail setting to 8192)){{Command|command=/vs delete|description=This command deletes all specified ships|usage=/vs delete @v[] to delete all ships, /vs delete insert-slug-here to delete a specific ship.}}{{Command|command=/vs get-ship|description=This command returns the slug of the ship the player is looking at.|usage=/vs get-ship}}remass : Changes the mass of the ship (unconfirmed)

rename: changes the ship's slug (Usage: /vs rename insert-slug-here insert-new-slug-here (changes the slug of the ship with the slug insert-slug-here to insert-new-slug-here)){{Command|command=/vs scale|description=This command changes the scale of the specified ship, 1 is the default scale, 0.1-10 are accepted.|usage=/vs scale @v[] 1 for all ships, 
/vs scale insert-slug-here 1 for a single ship.}}{{Command|command=/vs set-static|description=This command is used to set ships static, so they remain at a fixed point.|usage=/vs set-static @v[] true to make the ship static, /vs set-static @v[] false to free the ship.}}{{Command|command=/vs ship|description=This command has two subcommands; delete and rename. Delete functions the same as /vs delete. Rename changes the name of the ship to whatever you specify.|usage=/vs ship insert-slug-here rename insert-new-name-here}}{{Command|command=/vs teleport|description=This command teleports your ship to a specified location.|usage=/vs teleport insert-slug-here x y z}}