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Updated wording for clarity, fixed inaccuracies, and added a 'Is the mod compatible with Create 6?' section.

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==FAQ ==

===How do I use the mod?===
On its own, Valkyrien Skies 2 is just a physics system. To get features to use it with, install an addon mod like [[Eureka]] (an airship mod in the vein of Archimedes' Ships), [[Trackwork]] (a Create integration addon that adds continuous treads and wheels), or [[Valkyrien Sails]] (a boat mod that includes detailed sailing mechanics).

===Is the mod compatible with other mods?===
VS should work with most mods that add normal blocks, textures, and items, and explicit compat has been added for many mods with more complex features and tile entities. Some mods may still be incompatible; see the [[compatibility list]].

=== Is the mod compatible with Create 6? ===
Yes, but not all addons have been updated. Please make sure you're using the correct version of VS, Create, and the addons in question.

===Is this mod going to be updated to Minecraft version X?===
The mod is currently available for Fabric and Forge 1.18.2, 1.19.2, 1.20.1. 1.20.1 is our main version; 1.18.2 and 1.19.2 have been dropped from regular updates.

===How do I get the unreleased development version of VS2?===
'''Warning: Development version may not be working and is still a work in progress. Do not make bug reports.''' 

If you want the latest development version, download it from the "Packages" section on the right-hand side of the [https://github.com/ValkyrienSkies/Valkyrien-Skies-2 GitHub page] for VS2. Choose either forge/fabric and then download the JAR file all the way at the bottom of the list.

=== Is 1.12/1.16 still going to receive updates? ===
No, but if anyone is interested in porting VS2 to 1.12, we can answer questions in the Discord. 

===Is this mod going to be backported to Minecraft version X?===
No.

===Is there an official server?===
Not yet, but it's planned. It will be hosted at <code>valkyrienskies.org</code>.

=== Help! My ship is gone! ===
If your ship is still alive, you can use <code>/vs tp @v[slug=your-ship-name-here] @p</code> to teleport it to you. If your ships has been destroyed, but the blocks are in the shipyard, you can try this [https://www.reddit.com/r/feedthebeast/comments/1fna7ug/recover_a_build_from_the_shipyard_in_valkyrien/ helpful guide on reddit] to recover your build.

=== How can I see the center of mass of my ship? ===
The center of mass can be viewed with f3+b. It will appear as a small orange box in your ship.

==Ships==

===Can I create a very large ship?===
Yes, you can. The maximum size of a ship is currently 256 chunks x 256 chunks.

===Do boats exist yet?===
Yes! While water is still present inside the boats, they do float.

=== Where are the blocks of the ship stored? ===
In an area colloquially known as the 'shipyard', from the coordinates -28672000 <= X <= 28672000, and 12288000 <= Z <= 28672000.

==Physics==

===Do blocks have weight?===
Yes, and you can configure it via datapack.

=== What units are used? ===
Unless otherwise noted, all units are SI units. Kilograms for mass and Newtons for force.

==Misc==

=== What is the latest VS2 Version? ===
The latest version of VS2 is [https://www.curseforge.com/minecraft/mc-mods/valkyrien-skies/files/7230770 beta 12]. If you are looking to use an add-on that requires Create 0.5.1j, the latest compatible version of VS2 is [https://www.curseforge.com/minecraft/mc-mods/valkyrien-skies/files/6971390 beta 10]. You do not need to downgrade to beta 5!

=== Can I play with VS on 1.12? ===
[https://www.curseforge.com/minecraft/mc-mods/valkyrien-skies/files/3286262 VS1] is available on version 1.12.2. This version will not continue to receive updates, but is still available for use.